Turtle Trial Update 3.1 - Combat Fix


This is an update to fix the big issues of the combat update "Bite Back" that released recently and in general should improve some aspects of the games experience when playing.

Added.

  • Save hunger / fear / health / Night-time Overlay.
  • Shield recover HUD animation to show when the turtle shell is charging.

Change.

  • Reduce the amount of sub-piranha spawns.
  • Bite range increased.
  • Remove loading bar.
  • Loading tips text is bold for more clear reading.
  • Make piranha health bar bigger.
  • Player data loading is quicker.
  • Player fear meter total amount reduced by half.
  • Bite attack now appears locked in certain stages of the boss fight to let the player know it is unavailable.
  • Piranha do 20% more damage as it was previously to low.
  • Piranha are a little faster so that they are a bigger threat.
  • Even more predators are now roaming the harder difficulty mode of “Lost Path”.

Fixed.

  • Sub piranha was not following the main piranha.
  • The player not able to kill any electric eel.
  • Tick not appearing correctly when an objective is complete.
  • Achievement notification not updating on individual completions.
  • Gaining more than one resource at the same time would not be tracked in the objectives.
  • Individual lore is tracking correctly
  • reward skill points not correctly added to total amount when an objective is completed.
  • Teleport locked after leaving afterlife area when teleport cool-down is active.
  • Turtle bite attack is still disabled when boss fight is over.
  • Enter boss fight button not working for controller.

Files

Turtle Trial Update 3.1 - Combat Fix.zip 184 MB
Aug 17, 2020

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